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Eric Laubner
Eric Laubner
3D Game Artist
Berlin, Germany

Summary

Since I can no longer perform my originally learned profession as a stonemason and stone sculptor due to health restrictions, I have turned my hobby (3D modeling) into a profession over the past few years.

I have autodidactically adapted most of the related skills, such as 3D modeling itself (high and lowpoly), sculpting (basic knowledge), UV mapping, texturing, rigging, skinning and animation (hand keying). Also importing the resulting assets into Engines like Unreal Engine 4 is no problem for me.

Skills

3D Animation3D ModelingDigital SculptingRiggingTexturingUV MappingSculptingPBR Texturing

Software proficiency

ArtRage
ArtRage
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine